PROJECT
When I decided to participate in the Game Jam, there were only 2 days left until we had to submit our final version. I didn't have the time to complete everything that I wanted to create, so I decided to prioritize. Instead of going right into code, I took some time to brainstorm and decide on the core feature of the game. This helped me make sure that the code was structured in a way that was easy to customize (different levels) and avoid redundancy.
Everyone knows how to play Minesweeper and coding the classic one would not be very original. So, I decided to design a new way of playing Minesweeper. There is no more number to help you figure it out. It's your job to find out what these new signs mean!
On top of having a new way to play the game, I decided to challenge myself (and my players) with the normal Minesweeper but with a custom grid. You get to choose the difficulty of your puzzle!